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Teams

Teams

Fast, Furious and Fun with Teams of Four!

Date: 14th November 2021

100 teams will compete in the ‘Battle of the Gyms 2021’ in the beautiful Jervis Bay!

These four-person teams will stop at nothing to claim their place on the podium…

So, what are you waiting for?

Get training with your buddies, represent your gym, have a blast and dominate the podium!

You do not need to qualify for this event! Simply choose your division and hit the ‘register’ button below!

Register
What's it all about?

There are 2 divisions for you to choose from; Advanced and Intermediate.

The Advanced division is for teams who want to lift heavier. It’s the perfect fit for teams who love the thrill of competition and would typically complete daily workouts as they are prescribed.

The Intermediate division is suited to those teams which may be new to competing, share a common love of functional fitness, who don’t want to lift super heavy and want to have a bunch of fun

The below are batches of registrations – the sooner you register, the less you pay!

0-20 Rego's21-40 Rego's41-60 Rego's61-100 Rego's
You missed this price but >>>>$680$720

Event 1

Download Standards

This event is called Lifeline

This is a swim/run event to get the body moving, the endorphins flowing and maybe spot a Dolphin or two! ALL athletes will be at the iconic Husky Wharf where the mandatory briefing will take place at 0545 hours. 

Now take a breath, and read on…

Advanced Teams

For time, complete:

  • 500m Open Water Swim (1 pair)
  • 5k Beach/Path Run (Team of 4 holding single Lifeline)

Time Cap: 60 minutes

Intermediate Teams

For time, complete:

  • 300m Open Water Swim (1 pair)
  • 3k Beach/Path Run (Team of 4 holding single Lifeline)

Time Cap: 60 minutes

Notes To Athletes

Swim: Athletes are permitted to wear wetsuits if they choose. Speedsuits are not permitted. Accessory devices such as floats, pull buoys, fins and hand paddles are not permitted.

There will be a huge water safety team in place from Nowra Culburra Surf Life Saving Club so everyone can just focus on having fun!

Run: The run will be a combination of beach and concrete path and will be clearly marked. All four teammates must maintain a hand hold on the lifeline (provided) at ALL times on the run. Teams must run on the designated route at all times and are required to wear suitable footwear. Support vehicles and/or pacers are not allowed. Wearing headphones is not allowed. 

There will be a designated area at the swim exit where athletes can position their shoes (before attending the mandatory briefing at the wharf) for easy access before starting the run. For OH&S reasons communal foot baths will not be provided BUT, athletes are welcome to use their water bottle and/or towel to wash the sand off their feet if they so choose. A bin will be positioned at the run start for all rubbish to be discarded appropriately.

The run includes crossing a creek which may involve a partial (short) swim – water safety staff will be in positioned here too.

*Minimum work requirements: Athletes will be recorded entering the water at the swim start and must reach the turn point on the run before the Time Cap is reached.

Event 2

Download Standards

Sand & Suffering

This is as much about strategy as it is suffering in the sand… 

Each team has the freedom to share this workload as they prefer i.e. you can choose to each have a turn at the various segments of the workout or, for example, you can choose one person to do all the paddling and a particular pair to complete 12 minutes of the ladder (ouch!).

It’s up to you! All we can guarantee is that it will be sandy and you will suffer.

Advanced Teams

In 12 minutes, complete as many rounds & reps as possible of:

  • 1 person always working through 240m surf paddle
  • 1 person resting holding keg (standing position – above the knees)
  • 2 people working through the following ladder:
    • 60 Synchro American Kettlebell Swings
    • 40 Synchro Single Arm Kettlebell Front Rack Lunges
    • 20 Synchro Single Arm Kettlebell Thrusters 

M: 24-kg | F: 16-kg | Keg: M45/F25-kg

*Athletes can swap roles at any time

**Two scores: Complete rounds of surf paddle (10 points) + total reps on ladder

*** Penalties will apply if the keg touches the sand during the event

Intermediate Teams

In 12 minutes, complete as many rounds & reps as possible of:

  • 1 person always working through 240m surf paddle
  • 1 person resting holding keg (standing position – above the knees)
  • 2 people working through the following ladder
    • 60 Synchro American Kettlebell Swings
    • 40 Synchro Single Arm Kettlebell Front Rack Lunges
    • 20 Synchro Single Arm Kettlebell Thrusters 

M: 16-kg | F: 12-kg | Keg: M25/F15-kg

*Athletes can swap roles at any time

**Score consists of: Complete rounds of surf paddle (10 points) + total reps on ladder

*** Penalties will apply if the keg touches the sand during the event

Movement Standards:

Surf Paddle: 

One member of the team must start in the designated holding pen with their Rescue Board on the beach immediately next to them, but not touching it. Wetsuits and speed suits CANNOT be worn.

Once the heat starts that Athlete must pick up their Rescue Board and enter the water with it. Making sure the water is deep enough so as not to damage the board/fin, the athlete will paddle along the designated route at all times keeping the marker buoys on their right. Support craft and/or pacers are not allowed. 

Once the athlete returns to the shore they must carry their Rescue Board from the water back to their pen where it is required to gently touch the sand for that surf paddle round to be considered complete. 

Whichever athlete is completing the next surf paddle (and it can be the same athlete or a different athlete) must then pick up the surf rescue board but WILL NOT turn it around in the pen. They must carry it beyond the pen and back to the water before turning it around and climbing aboard. 

NOTE 1: The Rescue Boards are not to make contact with anything but sand and water. Penalties will be applied if an Athlete causes a Rescue Board to make contact with the metal crowd control barriers, another surf rescue board or athlete. These boards are kindly loaned to the Games and we need to return them in the same condition that we received them in.

NOTE 2: Each completed round of the surf paddle is worth 10 points. Incomplete rounds receive no points.

Keg Hold: 

The keg must be off the ground, held by a single athlete above the knees in the standing position for the entire duration of this event. The keg can be switched between athletes whenever they choose and as many times as desired, but it must not touch the ground at any time with the event. The keg can be held using any technique so long as it’s above knee height of the standing athlete who is holding it.

For mixed teams, when/if switching a keg between M/F then the second keg (different weight) must be off the ground before the first keg is placed on the ground.

Synchronized American Kettlebell Swings:

Each athlete’s Kettlebell starts on the ground. As a synchronized movement, the athletes must pick up their Kettlebell and begin their swings in unison i.e. reaching the top and the bottom of each swing at the same time.

At the top of the swing, the kettlebell must be fully inverted (bell over the handle), centred over the feet with the hips and knees fully extended and the arms straight. At the bottom, the wrists must touch the thighs and the bell must pass behind the heels. There is no requirement for flexing the knees.

Synchronized Single Arm Kettlebell Front Rack Lunges:

Each lunge begins with two athletes each holding one kettlebell held in the front rack position, the feet together and the athlete standing tall with hips and knees extended. As a synchronized movement the athletes must step forward into a lunge position. 

At the bottom of the lunge, the trailing knee must make contact with the ground with the athletes respective kettlebells still in the front rack position. The rep is credited when the athletes then bring the forward leg backwards and the feet are reunited with the athletes standing tall with hips and knees extended back in the starting position. 

If either athlete drops their kettlebell or moves their feet forward without lunging it shall be deemed as a ‘no rep’. 

The athletes must alternate which foot leads for each rep. The athlete may choose which arm is holding the Kettlebell and may switch arms as many times as they desire. If they choose to do so, they must cease all forward movement whilst the change is made. 

Synchronized Single Arm Kettlebell Thrusters: 

Each athlete’s Kettlebell starts on the ground. As a synchronized movement, the athletes must elevate their respective Kettlebell into the rack position. There is no requirement to stand up fully before beginning the thruster, nor is standing up prohibited. The thruster begins when the athlete squats below parallel with their Kettlebell racked on their respective shoulder. 

Then, in a single synchronized movement the athletes drive their Kettlebell up out of the squat and overhead. The finishing position has both athletes knees, hips and arms fully extended with their respective Kettlebell stable over the heel. 

Once the athletes hit the bottom of the squat, there can be no re-bend of the knees and/or hips, and the feet must remain stationary. The Kettlebell(s) can stop near the top and be pressed out if necessary, but any descent of the Kettlebell (after upward movement in the thruster has begun) constitutes a no-lift. Any stepping, splitting, repositioning of the feet, re-bending the hips or knees or jerking all constitute a no-lift. Going up on the toes is permitted as long as the feet remain stationary.

Minimum work requirements: None.

Event 3

Download Standards

Tough Love

Advanced Teams

For total time, complete: 

First – Pair 1 completes 20-15-10 of…

  • Partner Deadlifts 
  • Lateral Synchro Burpee-over-bar

Then – Pair 2 completes…

  • 45 Partner Deadlifts
  • 45 Lateral Synchro Burpee-over-bar

Note: Barbell will be 10m from the start line. Pair 1 must complete their work fully before running back to tag in the second Pair.

MM: 165-kg | MF: 145-kg | FF: 125-kg 

Time Cap: 15 minutes

Intermediate Teams

For total time, complete: 

First – Pair 1 completes 20-15-10 of…

  • Partner Deadlifts 
  • Lateral Synchro Burpee-over-bar

Then – Pair 2 completes…

  • 45 Partner Deadlifts
  • 45 Lateral Synchro Burpee-over-bar

Note: Barbell will be 10m from the start line. Pair 1 must complete their work fully before running back to tag in the second Pair.

MM: 125-kg | MF: 105-kg | FF: 85-kg 

Time Cap: 15 minutes

 

Movement Standards

Partner Deadlifts:

Starting with the bar on the ground, the two athletes must bring the bar to their hips. The rep is counted when the athletes stand with the bar to full extension of their hips, knees and ankles with their shoulders behind the plane of the bar when viewed from the side. Sumo Deadlifts, or any other variation where the hands are inside the legs, are not permitted. Touch and go is permitted but bouncing the plates off the ground is forbidden (it damages the ground). 

Synchronised Burpee Over Bar:

Each Burpee Over Bar must be performed perpendicular to and facing the barbell, no other variation is allowed. They are synchronised which means that the two Athletes must start the burpee together, arrive at the bottom of the burpee at the same time and have both respective feet taking off and landing together as they jump over the barbell. 

These are hand-release burpees so Athletes must touch their chest and thighs to the ground at the bottom of the burpee and lift both hands off the ground for each rep to count. Athletes may jump or step in the burpee, but must be synchronised with their teammate. Athletes are not required to stand to full extension before jumping over the barbell. The rep is counted when the athletes land with their respective feet together on the opposite side of the barbell.

Minimum work requirements: None.

Event 4

Download Standards

All For One

Advanced Teams

As a team, complete the following for time:

  • 64 Synchronised Kettlebell Loaded Squats
  • 8 Fireman Carries
  • MM24/MF21/FF18 Rope Climbs
  • 8 Fireman Carries
  • 64 Synchronised Kettlebell Loaded Squats

M: 24-kg | F: 16-kg

Time Cap: 15 minutes

Intermediate Teams

As a team, complete the following for time:

  • 64 Synchronised Kettlebell Loaded Squats
  • 8 Fireman Carries
  • MM24/MF21/FF18 Rope Climbs
  • 8 Fireman Carries
  • 64 Synchronised Kettlebell Loaded Squats

M: 16-kg | F: 12-kg

Time Cap: 15 minutes

Workout Flow

All four members of the team will complete each set of the required synchronised squats. Once the first round of squats is completed the teams will proceed to carry each member of the team to the rope station using a ‘fireman’s carry’ i.e. if you were operating in pairs Partner A would carry Partner B to the rope station. They would then both run back and Partner B would carry Partner A back to the rope station. The same would be true for the other two athletes in the team. Two pairs can carry their partners concurrently i.e. at the same time.

Once each team member has been carried to the rope station the team can then commence the rope climbs until the total number is achieved. The minimum working requirement for each member of the team is completing 2 climbs.

Once the team has achieved the total number of required rope climbs the team will complete the same movements in reverse order i.e. the fireman’s carries and then the synchronised Kettlebell squats.

NOTE: The synchronised Kettlebell squats are to be completed ‘loaded’ as follows. Partners 1 and 2 must complete all the squats on the first round, ‘loaded’ (with a Kettlebell) and Partners 3 and 4 must perform the squats ‘loaded’ on the second round. Switching of partner pairs is not permitted.

Movement Standards

Synchronised Kettlebell Loaded Squats:

All four athletes will start this workout standing tall with the Kettlebells in front of them on the ground. Once the workout starts the selected athletes will pick up their Kettlebell(s) and stand tall to start the first squat. The kettlebell(s) is to be kept above the waist during each squat. This means the Athlete(s) can choose their preferred method; goblet, single arm rack, shoulder held, backpack held etc.

Other than synchronisation of all four teammates, the only other requirements are that at the bottom of each squat, the Athletes crease of the hips must pass below the height of their kneecaps. At the top, the knees and hips must be completely open with the Kettlebell in control. 

Fireman Carries:

To be considered a ‘rep’ a fireman’s carry for the Games requires that the person being carried is either suspended over one shoulder of the carrier OR across the shoulders of the carrier with the persons legs and arms being held by the carrier. The person being carried must be entirely off the ground and must not assist in anyway once off the ground.

No other technique is permitted e.g. bear hugs, piggy backs or otherwise will be Judged as a no rep. 

Rope Climbs:

The athlete must ascend the rope to the designated height. Jumping up to begin each ascent is permitted. On the descent, the athlete may not drop from the rope from any height – their hands must maintain a grip on the rope until a foot touches the ground. If the athlete drops from the rope this will be Judged as a no-rep.

Minimum work requirements: None.

 

Event 5


R U OK? 

This is the floating event 

Teams will have from the time Event 2 officially finished until the time Event 4 finishes to complete this workout 

This event has the same name as last year but it’s a very different workout. You’ll see…

Event 6


Grand Final

The Top 10 Teams from each division will go head to head in a Grand Final showdown! 

This is a mystery workout that will be kept secret inside a sealed envelope that will then be selected at random by Alethea Boon just minutes before the sparks fly in the main arena 

You Are Not Alone

Every 30 seconds, a person in Australia reaches out to Lifeline for help

They are a national charity providing all Australians experiencing emotional distress with access to 24 hour crisis support and suicide prevention services

They exist so that no person in Australia has to face their darkest moments alone

Call 13 11 14 for Crisis Support
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Scoring
  • These events will be timed, teams will line up in each heat in relay formats
  • Events will be worth up to 100 points, and teams earn points based on their finishing time
  • The Team with the most points is the winner. Teams who tie receive the same number of points
  • Podium Tiebreaker – If in the event there’s a tie for the 1st, 2nd or 3rd place podium spot the team with the most event wins will earn the spot with the other teams moving down one spot. If they have the same amount of event wins, or both have none at all, they will go head-to-head in a fast, furious and familiar workout…

     

Terms & Conditions
  • Battle of the Gyms consists of 4 person teams, each person must be aged 16 years or older
  • There are 3 categories of teams; all female, all male and mixed (2 x girls/2 x guys)
  • It will be a combination of land and water-based workouts – swimming will be involved
  • All equipment will be provided (except jump ropes)
  • Every team will have their own judge to ensure reps and changeovers are completed correctly